Hey there! Welcome to my collection of games and related projects I've assembled over my years of studying Computer Science. Please take the time to look through some of the cool stuff I've made and, if you feel so daring, perhaps even enjoy yourself in the process.

This website essentially functions as my personal portfolio and will be updated as I continue to make new things into the future. Source code is provided as much as I can dig it up, so feel free to use and inspect it to your liking.

Thank you for taking the time to check out all this neat stuff!

-Alex



The Trial of Tyrone Rex

The Trial of Tyrone Rex is a parody of the Ace Attorney series featuring plastic dinosaurs. The game was created in 72 hours for Ludum Dare 33. Includes nearly twenty minutes of dialogue and was an absolute monster to edit within the allotted time!

Created in Unity, written in C#. Dialogue edited with Audacity.

Billy McMath Solves Problems

Rated #1 in Humor! (48-hour Compo)
Billy McMath is a short math adventure created for Ludum Dare 32! Help Billy face the challenges of adolescence by helping him utilize his mathematical genius!

Created in Unity, written in C#.

Form Manager 2014

A short game that puts you in a position of signing forms. Created for an in-house game jam at Eastern Kentucky University. While the game fell short of what we'd had in mind, it was a great opportunity for newer students to work with Photoshop and see their work used directly in a game.

Written in Javascript.

HTML5 Platformer Engine

A pet project during the Summer of 2014. Essentially it's my attempt to implement platformer physics using pure Javascript. Using Node-Webkit, I was also able to make it a native Windows app.

Written in Javascript.

Strawberry in the Underworld

A simple platformer written in Javascript for Ludum Dare 29. My interpretation of the "Beneath the Surface" theme involved digging between a bright cheery overworld and dark, creepy underworld. It was the first time I'd implemented full platformer mechanics with pure Javascript, and considering the 48 hours I had to work on it, I'm extremely proud of how it turned out.

The Monster Returns

A game created for an in-house game jam at Eastern Kentucky University. Our theme was "scary" and I went for a short, sentimental approach. If I'd had more time I would've extended the game a little more, but I think it conveys the message I wanted to send.

Written in Javascript.

HTML5 Visual Novel Engine

My first major foray into HTML5 game development. Essentially it's a framework for creating visual novels in Javascript. I wound up creating a very simple scripting language to control the engine and I'm pretty happy with how it turned out.

Written in Javascript.